![]() Games Workshop sell these licenses to game companies and there is little onus on them to maintain the brand as a fair/quality product - the licence was bought to make money.Īs an aside Chaos and Conquest is basically a reskin of another game the company did previously, a sci-fi one, go to their website and you will see this. This is how these type of games make money.Īdditionally when a game company manages to get the licence for a lucrative product, like Warhammer, it allows them to make even more money due to an established fan-base and product recognition (which attracts players).ĭo not think that because you previously have good experiences with the Warhammer brand it will continue. The power players are paying relatively huge sums into the game so why would the games company want to deter them? If you quit, so what, advertising/promotion is designed to attract a steady stream of new players and they have already received your small regular sums of money. The game company has figured all of this into the monetization and revenue model for the game and it is part of the process through which they make money. ![]() You feel powerless and are tempted to quit, and many probably do. When a power player joins a server and brings relatively large sums of money to bear on the games players, essentially you have wasted your small regular sums of money paid into the game. Small relatively regular sums give small payoffs that, when you encounter power players, account for very little. Huge sums give you massive payoffs/advancement and make you a power player. ![]() ![]() In games like Chaos and Conquest, in my opinion, you basically need to spend relatively huge sums of money or nothing at all. ![]()
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